<?xml version="1.0" encoding="UTF-8"?>
<issues format="4" by="lint 3.2.1">

    <issue
        id="DrawAllocation"
        severity="Warning"
        message="Avoid object allocations during draw/layout operations (preallocate and reuse instead)"
        category="Performance"
        priority="9"
        summary="Memory allocations within drawing code"
        explanation="You should avoid allocating objects during a drawing or layout operation. These are called frequently, so a smooth UI can be interrupted by garbage collection pauses caused by the object allocations.&#xA;&#xA;The way this is generally handled is to allocate the needed objects up front and to reuse them for each drawing operation.&#xA;&#xA;Some methods allocate memory on your behalf (such as `Bitmap.create`), and these should be handled in the same way."
        errorLine1="        calendar.time = Date()"
        errorLine2="                        ~~~~~~">
        <location
            file="D:\workingSpace\saga-android\sybotan-android-graphy\src\main\java\com\sybotan\android\graphy\items\SGraphyClockItem.kt"
            line="106"
            column="25"/>
    </issue>

</issues>