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+<!-- 画板 -->
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+<template>
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+ <div ref="baseMap" class="base-map">
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+ <canvas
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+ v-loading="loading"
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+ id="floorMap1"
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+ :width="canvasWidth"
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+ :height="canvasHeight"
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+ tabindex="0"
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+ ></canvas>
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+ </div>
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+</template>
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+<script>
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+import { SGraphView, SGraphScene } from "@persagy-web/graph";
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+import { SFloorParser, getJsonz, SZoneParser } from "@persagy-web/big/lib";
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+import { SColor } from "@persagy-web/draw";
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+/////////模拟接口数据
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+const map1 = require("../../../public/assets/map/1.json");
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+import { equipmentList } from "./data/equipmentList.js";
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+import { spaceList } from "./data/spacelist.js";
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+import { MarkItem } from "./addPictrueClass/MarkItem";
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+import { FloorView } from "./addPictrueClass/FloorView";
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+export default {
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+ data() {
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+ return {
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+ canvasWidth: 0, // 画布的宽
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+ canvasHeight: 0, // 画布的高
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+ view: null, // 视图 view
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+ scene: null, // 场景类
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+ dataKey: "base/f2a4b3d10d3511eb9a1da1ce4aece47c.jsonz", // 基 路径
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+ mapUrl: "/image-service/common/file_get?systemId=revit&key=", // 图 key
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+ loading: false,
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+ isShowColumn: false, //是否展示柱子
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+ isShowWall: false, //是否显示墙
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+ isShowVirtualWall: false, //是否显示虚拟墙
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+ isShowDoor: false, // 是否显示门
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+ isShowWindow: false, //是否显示窗户
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+ isSpaceSelectable: true, //是否显示空间
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+ };
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+ },
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+ methods: {
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+ // 初始化
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+ init() {
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+ this.clearImg();
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+ this.view ? (this.view.scene = this.scene) : null;
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+ // 获取压缩包数据并解压
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+ setTimeout(() => {
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+ this.parserData(map1.EntityList[0].Elements);
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+ });
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+ },
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+
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+ // 解析数据并注入 scene 类中
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+ parserData(data) {
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+ let parser = new SFloorParser();
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+ parser.parseData(data);
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+ parser.spaceList.forEach((t) => {
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+ /////////////////////////////////////////
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+ // 样式调整
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+ // 是否显示实例
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+ t.visible = this.isSpaceSelectable;
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+ //是否展示名称
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+ t.showBaseName = false;
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+ // 显示边框色
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+ t.strokeColor = new SColor("#F0F3F7");
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+ // 填充色
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+ t.fillColor = new SColor("#F0F3F7");
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+ // 边框线宽
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+ t.lineWidth = 1;
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+
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+ // 添加图例
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+ this.scene.addItem(t);
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+ });
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+ parser.wallList.forEach((t) => {
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+ // 是否显示
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+ t.visible = this.isShowWall;
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+ this.scene.addItem(t);
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+ });
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+ parser.virtualWallList.forEach((t) => {
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+ // 是否显示
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+ t.visible = this.isShowVirtualWall;
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+ this.scene.addItem(t);
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+ });
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+ parser.doorList.forEach((t) => {
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+ // 是否显示
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+ t.visible = this.isShowDoor;
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+ this.scene.addItem(t);
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+ });
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+ parser.columnList.forEach((t) => {
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+ // 是否显示
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+ t.visible = this.isShowColumn;
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+ this.scene.addItem(t);
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+ });
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+ parser.casementList.forEach((t) => {
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+ // 是否显示
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+ t.visible = this.isShowWindow;
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+ this.scene.addItem(t);
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+ });
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+ // 画板是否可拖动
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+ this.view.DragMove = true;
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+ this.view.fitSceneToView();
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+ // 获取空间
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+ this.mapSpace(spaceList);
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+ // 设备
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+ this.mapEquipment(equipmentList);
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+ },
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+
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+ // 解析业务空间
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+ mapSpace(val) {
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+ if (!this.scene) return;
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+ const parse = new SZoneParser();
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+ parse.parseData(val);
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+ parse.zoneList.forEach((item) => {
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+ // 设置 tooltip 信息
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+ item.data.tooltipmsg = "空调房";
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+ // 添加事件绑定
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+ item.connect("onMouseLeave", this, this.onMouseleave);
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+ item.connect("onMouseEnter", this, this.onMouseenter);
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+ // 添加到场景
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+ this.scene.addItem(item);
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+ });
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+ },
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+
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+ // 解析设备点
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+ mapEquipment(val) {
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+ val.forEach((item) => {
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+ if (item.bimLocation) {
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+ const arr = item.bimLocation.split(",");
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+ const mark = {
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+ Id: item.equipId,
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+ ElementType: "Mark",
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+ equipId: item.equipId,
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+ Name: item.equipName,
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+ x: Number(arr[0]),
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+ y: Number(arr[1]),
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+ width: item.width,
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+ height: item.height,
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+ url: require("./../../public/assets/img/mark.png"),
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+ tooltipmsg: "空调01", //tooltip信息
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+ };
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+ const t = new MarkItem(null, mark);
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+ t.connect("onMouseLeave", this, this.onMouseleave);
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+ t.connect("onMouseEnter", this, this.onMouseenter);
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+ this.scene.addItem(t);
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+ }
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+ });
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+ },
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+ // 清空画布
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+ clearImg() {
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+ this.scene = new SGraphScene();
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+ if (this.view) {
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+ this.view.update();
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+ }
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+ },
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+ // 鼠标移出
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+ onMouseleave(item, e) {
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+ this.$emit("onMouseleave", item, e);
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+ },
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+ // 鼠标移入
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+ onMouseenter(item, e) {
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+ this.$emit("onMouseenter", item, e);
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+ },
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+ },
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+ watch: {
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+ // 监听key
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+ dataKey: {
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+ handler(val) {
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+ if (val) {
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+ this.init();
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+ }
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+ },
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+ immediate: true,
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+ },
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+ },
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+ created() {
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+ this.clearImg();
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+ },
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+ mounted() {
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+ // 获取 canvas 的宽高
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+ this.canvasWidth = 800;
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+ this.canvasHeight = 600;
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+ // 初始化场景类
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+ this.view = new FloorView("floorMap1");
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+ if (this.scene) {
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+ this.view.scene = this.scene;
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+ }
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+ },
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+};
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+</script>
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