namespace Microsoft.Win32 { //STATE_SYSTEM定义 public static partial class NativeMethods { /// <summary> /// 0 /// </summary> public const int STATE_SYSTEM_NONE = 0x00000000; /// <summary> /// Disabled /// </summary> public const int STATE_SYSTEM_UNAVAILABLE = 0x00000001; /// <summary> /// /// </summary> public const int STATE_SYSTEM_SELECTED = 0x00000002; /// <summary> /// /// </summary> public const int STATE_SYSTEM_FOCUSED = 0x00000004; /// <summary> /// /// </summary> public const int STATE_SYSTEM_PRESSED = 0x00000008; /// <summary> /// /// </summary> public const int STATE_SYSTEM_CHECKED = 0x00000010; /// <summary> /// 3-state checkbox or toolbar button /// </summary> public const int STATE_SYSTEM_MIXED = 0x00000020; /// <summary> /// /// </summary> public const int STATE_SYSTEM_INDETERMINATE = STATE_SYSTEM_MIXED; /// <summary> /// /// </summary> public const int STATE_SYSTEM_READONLY = 0x00000040; /// <summary> /// /// </summary> public const int STATE_SYSTEM_HOTTRACKED = 0x00000080; /// <summary> /// /// </summary> public const int STATE_SYSTEM_DEFAULT = 0x00000100; /// <summary> /// /// </summary> public const int STATE_SYSTEM_EXPANDED = 0x00000200; /// <summary> /// /// </summary> public const int STATE_SYSTEM_COLLAPSED = 0x00000400; /// <summary> /// /// </summary> public const int STATE_SYSTEM_BUSY = 0x00000800; /// <summary> /// Children "owned" not "contained" by parent /// </summary> public const int STATE_SYSTEM_FLOATING = 0x00001000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_MARQUEED = 0x00002000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_ANIMATED = 0x00004000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_INVISIBLE = 0x00008000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_OFFSCREEN = 0x00010000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_SIZEABLE = 0x00020000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_MOVEABLE = 0x00040000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_SELFVOICING = 0x00080000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_FOCUSABLE = 0x00100000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_SELECTABLE = 0x00200000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_LINKED = 0x00400000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_TRAVERSED = 0x00800000; /// <summary> /// Supports multiple selection /// </summary> public const int STATE_SYSTEM_MULTISELECTABLE = 0x01000000; /// <summary> /// Supports extended selection /// </summary> public const int STATE_SYSTEM_EXTSELECTABLE = 0x02000000; /// <summary> /// This information is of low priority /// </summary> public const int STATE_SYSTEM_ALERT_LOW = 0x04000000; /// <summary> /// This information is of medium priority /// </summary> public const int STATE_SYSTEM_ALERT_MEDIUM = 0x08000000; /// <summary> /// This information is of high priority /// </summary> public const int STATE_SYSTEM_ALERT_HIGH = 0x10000000; /// <summary> /// access to this is restricted /// </summary> public const int STATE_SYSTEM_PROTECTED = 0x20000000; /// <summary> /// /// </summary> public const int STATE_SYSTEM_VALID = 0x3FFFFFFF; } }