namespace Microsoft.Win32
{
//INPUT定义
public static partial class NativeMethods
{
///
/// The event is a mouse event. Use the mi structure of the union.
///
public const int INPUT_MOUSE = 0;
///
/// The event is a keyboard event. Use the ki structure of the union.
///
public const int INPUT_KEYBOARD = 1;
///
/// The event is a hardware event. Use the hi structure of the union.
///
public const int INPUT_HARDWARE = 2;
}
}