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- namespace Microsoft.Win32
- {
- //ULW定义
- public static partial class NativeMethods
- {
- /// <summary>
- /// Use crKey as the transparency color.
- /// </summary>
- public const uint ULW_COLORKEY = 0x00000001;
- /// <summary>
- /// Use pblend as the blend function. If the display mode is 256 colors or less, the effect of this value is the same as the effect of ULW_OPAQUE.
- /// </summary>
- public const uint ULW_ALPHA = 0x00000002;
- /// <summary>
- /// Draw an opaque layered window.
- /// </summary>
- public const uint ULW_OPAQUE = 0x00000004;
- /// <summary>
- /// If hdcSrc is NULL, dwFlags should be zero.
- /// </summary>
- public const uint ULW_EX_NORESIZE = 0x00000008;
- }
- }
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