/* * ********************************************************************************************************************* * * !! * .F88X * X8888Y * .}888888N; * i888888N; .:! .I$WI: * R888888I .'N88~ i8}+8Y&8"l8i$8>8W~'>W8}8]KW+8IIN"8& * .R888888I .;N8888~ .X8' "8I.!,/8" !%NY8`"8I8~~8>,88I * +888888N; .8888888Y "&&8Y.}8, * ./888888N; .R888888Y .'}~ .>}'.`+> i}! "i' +/' .'i~ !11,.:">, .~]! .i}i * ~888888%: .I888888l .]88~`1/iY88Ii+1'.R$8$8]"888888888> Y8$ W8E X8E W8888'188Il}Y88$* * 18888888 E8888881 .]W%8$`R8X'&8%++N8i,8N%N8+l8%` .}8N:.R$RE%N88N%N$K$R 188,FE$8%~Y88I * .E888888I .i8888888' .:$8I;88+`E8R:/8N,.>881.`$8E/1/]N8X.Y8N`"KF&&FK!'88*."88K./$88%RN888+~ * 8888888I .,N888888~ ~88i"8W,!N8*.I88.}888%F,i$88"F88" 888:E8X.>88!i88>`888*.}Fl1]*}1YKi' * i888888N' I888Y ]88;/EX*IFKFK88X K8R .l8W 88Y ~88}'88E&%8W.X8N``]88!.$8K .:W8I * .i888888N; I8Y .&8$ .X88! i881.:%888>I88 ;88] +88+.';;;;:.Y88X 18N.,88l .+88/ * .:R888888I * .&888888I Copyright (c) 2009-2020. 博锐尚格科技股份有限公司 * ~8888' * .!88~ All rights reserved. * * ********************************************************************************************************************* */ import { SColor, SPainter, SPath, SPoint, SPolygonUtil, SRect } from "@persagy-web/draw"; import { SMouseEvent } from "@persagy-web/base"; import { Zone } from "../../types/floor/Zone"; import { ItemColor, ItemOrder, Transparency } from "../.."; import { SGraphItem } from "@persagy-web/graph"; /** * 业务空间item * * @author 郝建龙 */ export class SZoneItem extends SGraphItem { /** 空间所有数据 */ data: Zone; /** 空间轮廓线坐标list */ readonly pointArr: SPoint[][][] = []; /** X坐标最小值 */ private minX = Number.MAX_SAFE_INTEGER; /** X坐标最大值 */ private maxX = Number.MIN_SAFE_INTEGER; /** Y坐标最小值 */ private minY = Number.MAX_SAFE_INTEGER; /** Y坐标最大值 */ private maxY = Number.MIN_SAFE_INTEGER; /** path */ private pathList: SPath[] = []; /** 点击位置坐标 */ private clickPoint: SPoint | undefined; /** 选中时的颜色 */ private selectColor: SColor = ItemColor.selectColor; /** 不可选时的颜色 */ private unselectColor: SColor = ItemColor.zoneUnselectColor; /** 高亮状态 */ private _highLightFlag: boolean = false; get highLightFlag(): boolean { return this._highLightFlag; } // Get highLightFlag set highLightFlag(value: boolean) { this._highLightFlag = value; this.update(); } // Set highLightFlag /** 透明度 */ _transparency: number = 20; get transparency(): number { return this._transparency; } // Get transparency set transparency(value: number) { this._transparency = value; this.update(); } // Set transparency /** 受影响状态 */ _isInfected: boolean = false; get isInfected(): boolean { return this._isInfected; } // Get isInfected set isInfected(value: boolean) { this._isInfected = value; this.update(); } // Set isInfected /** 受影响的业务空间填充颜色 */ private infectedColor: SColor = ItemColor.zoneInfectedColor; /** 受影响的业务空间边框颜色 */ private infectedBorder: SColor = ItemColor.zoneInfectedBorder; /** * 构造函数 * * @param parent 指向父对象 * @param data 空间数据 */ constructor(parent: SGraphItem | null, data: Zone) { super(parent); this.data = data; this.zOrder = ItemOrder.zoneOrder; this.highLightFlag = data.HighLightFlag || false; this.transparency = data.Transparency || 20; this.isInfected = data.Infected || false; if ( this.data.OutLine.length && this.data.OutLine[0] && this.data.OutLine[0].length ) { let tempArr = this.data.OutLine; this.minX = tempArr[0][0][0].X; this.maxX = this.minX; this.minY = -tempArr[0][0][0].Y; this.maxY = this.minY; // 处理轮廓点数组,同时计算最大最小值 this.pointArr = tempArr.map((t): SPoint[][] => { let sPath = new SPath(); let tempArr = t.map((it): SPoint[] => { let array = it.map( (item): SPoint => { let x = item.X, y = -item.Y; if (x < this.minX) { this.minX = x; } if (y < this.minY) { this.minY = y; } if (x > this.maxX) { this.maxX = x; } if (y > this.maxY) { this.maxY = y; } return new SPoint(x, y); } ); sPath.polygon(array); return array; }); this.pathList.push(sPath); return tempArr; }); } } // Constructor /** * Item对象边界区域 * * @return SRect */ boundingRect(): SRect { return new SRect( this.minX, this.minY, this.maxX - this.minX, this.maxY - this.minY ); } // Function boundingRect() /** * 鼠标单击事件 * * @param event 事件参数 * @return boolean */ onMouseDown(event: SMouseEvent): boolean { if (this.selectable) { this.selected = !this.selected; this.clickPoint = new SPoint(event.x, event.y); } this.$emit("click", event); return true; } // Function onMouseDown() /** * 鼠标抬起事件 * * @param event 事件参数 * @return boolean */ onMouseUp(event: SMouseEvent): boolean { return false; } // Function onMouseUp() /** * 判断点是否在区域内 * * @param x * @param y */ contains(x: number, y: number): boolean { // return true; for (let j = 0; j < this.pointArr.length; j++) { let arr = this.pointArr[j]; if (arr.length < 1 || !SPolygonUtil.pointIn(x, y, arr[0])) { continue; } if (arr.length == 1) { return true; } let flag = false; for (let i = 1; i < arr.length; i++) { if (SPolygonUtil.pointIn(x, y, arr[i])) { flag = true; break; } } if (flag) { continue; } return true; } return false; } // Function contains() /** * Item绘制操作 * * @param painter painter对象 * @param rect 绘制区域 */ onDraw(painter: SPainter, rect?: SRect): void { painter.pen.color = SColor.Transparent; if (!this.selectable) { painter.brush.color = this.unselectColor; } else { if (this.selected) { painter.brush.color = this.selectColor; } else if (this.highLightFlag) { painter.brush.color = new SColor(this.data.Color); } else if (this.isInfected) { painter.brush.color = this.infectedColor; // painter.pen.color = this.infectedBorder; } else { painter.brush.color = new SColor( `${this.data.Color}${Transparency[this.transparency]}` ); } } painter.pen.lineWidth = painter.toPx(1); this.pathList.forEach((t): void => { painter.drawPath(t); }); painter.brush.color = SColor.Black; painter.font.size = painter.toPx(10); if (this.clickPoint) { painter.drawText( this.data.RoomLocalName, this.clickPoint.x, this.clickPoint.y ); } } // Function onDraw() } // Class ZoneItem