SWallItemSS.ts 4.3 KB

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  1. /*
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  19. * .:R888888I
  20. * .&888888I Copyright (c) 2016-2020. 博锐尚格科技股份有限公司
  21. * ~8888'
  22. * .!88~ All rights reserved.
  23. *
  24. * *********************************************************************************************************************
  25. */
  26. import { SPainter, SPoint, SRect, SPath2D } from "@persagy-web/draw/lib";
  27. import { Wall } from "../../types/floor/Wall";
  28. import { ItemOrder } from "../..";
  29. import { ItemColor } from "../..";
  30. import { SGraphItem } from "@persagy-web/graph/lib";
  31. /**
  32. * 墙item
  33. *
  34. * @author 郝建龙
  35. */
  36. export class SWallItem extends SGraphItem {
  37. /** 墙数据 */
  38. data: Wall;
  39. /** X坐标最小值 */
  40. private minX = Number.MAX_SAFE_INTEGER;
  41. /** X坐标最大值 */
  42. private maxX = Number.MIN_SAFE_INTEGER;
  43. /** Y坐标最小值 */
  44. private minY = Number.MAX_SAFE_INTEGER;
  45. /** Y坐标最大值 */
  46. private maxY = Number.MIN_SAFE_INTEGER;
  47. /** 墙轮廓线坐标list */
  48. private readonly pointArr: SPoint[][] = [];
  49. /** path对象 */
  50. private path = new SPath2D();
  51. /**
  52. * 构造函数
  53. *
  54. * @param parent 指向父对象
  55. * @param data 墙数据
  56. */
  57. constructor(parent: SGraphItem | null, data: Wall) {
  58. super(parent);
  59. this.data = data;
  60. this.zOrder = ItemOrder.wallOrder;
  61. let tempArr = this.data.OutLine;
  62. if (tempArr && tempArr.length) {
  63. this.minX = tempArr[0][0].X;
  64. this.maxX = this.minX;
  65. this.minY = -tempArr[0][0].Y;
  66. this.maxY = this.minY;
  67. tempArr.forEach((t): void => {
  68. const temp = t.map(
  69. (it): SPoint => {
  70. let x = it.X,
  71. y = -it.Y;
  72. if (x < this.minX) {
  73. this.minX = x;
  74. }
  75. if (y < this.minY) {
  76. this.minY = y;
  77. }
  78. if (x > this.maxX) {
  79. this.maxX = x;
  80. }
  81. if (y > this.maxY) {
  82. this.maxY = y;
  83. }
  84. return new SPoint(x, y);
  85. }
  86. );
  87. this.path.polygon(temp);
  88. });
  89. }
  90. } // Constructor
  91. /**
  92. * Item对象边界区域
  93. *
  94. * @return SRect
  95. */
  96. boundingRect(): SRect {
  97. return new SRect(
  98. this.minX,
  99. this.minY,
  100. this.maxX - this.minX,
  101. this.maxY - this.minY
  102. );
  103. } // Function boundingRect()
  104. /**
  105. * Item绘制操作
  106. *
  107. * @param painter painter对象
  108. */
  109. onDraw(painter: SPainter): void {
  110. painter.pen.color = ItemColor.wallColor;
  111. painter.pen.lineWidth = painter.toPx(1);
  112. painter.brush.color = ItemColor.wallColor;
  113. painter.drawPath(this.path);
  114. } // Function onDraw()
  115. } // Class SWallItem