/* * ******************************************************************************************************************** * * :*$@@%$*: ;: ;; ;; * :@@%! :!@@%: %! ;%%@@%$ =@@@@@@@%; @%@@@%%%%@@@@@ * :@%; :$= %%$$$%$$ ;$$ ;$@= !@$ * =@! %! @ $=;% !@@@%: !$$$$$$$$$$$$$$= * =@* %! @ $= % %@= =%@! %= * *$%%! @@= ;=$%%%$*: %! @ $= % =%%%%%%@$ *%: =% * %@@!: !@@@%=$@@@@%! :*@@$: %! @ $= % $* ;@ @* :%* * ;@@! ;!!!;: ;@%: =======@%========* @ $$ % $%*****$@ :@$=*********=@$ * $@* ;@@@%=!: *@* * =@$ ;;;!=%@@@@=! =@! * %@$: =@%: :*@@@* %@= Copyright (c) 2016-2019. 北京上格云技术有限公司 * ;%@@$=$@@%* *@@@$=%@@%; * ::;:: ::;:: All rights reserved. * * ******************************************************************************************************************** */ import { SGraphyItem } from "@saga-web/graphy/lib"; import { SColor, SGradient, SPainter, SPath2D, SPoint, SPolygonUtil, SRect } from "@saga-web/draw/lib"; import { Space } from "../types/Space"; import { Opt } from "../types/Opt"; import { SMouseEvent } from "@saga-web/base/lib"; import { ItemOrder } from "../types/ItemOrder"; /** * 模型空间item * * @author 郝建龙 */ export class SpaceItem extends SGraphyItem { /** 空间所有数据 */ data: Space; /** 空间轮廓线坐标list */ readonly pointArr: SPoint[][] = []; /** X坐标最小值 */ minX = Number.MAX_SAFE_INTEGER; /** X坐标最大值 */ maxX = Number.MIN_SAFE_INTEGER; /** Y坐标最小值 */ minY = Number.MAX_SAFE_INTEGER; /** Y坐标最大值 */ maxY = Number.MIN_SAFE_INTEGER; /** path对象 */ private path = new SPath2D(); /** 高亮状态 */ private _highLightFlag: boolean = false; get highLightFlag(): boolean { return this._highLightFlag; } // Get highLightFlag set highLightFlag(value: boolean) { this._highLightFlag = value; this.update(); } // Set highLightFlag /** * 构造函数 * * @param parent 指向父对象 * @param data 空间数据 */ constructor(parent: SGraphyItem | null, data: Space) { super(parent); this.data = data; this.zOrder = ItemOrder.spaceOrder; let tempArr = this.data.OutLine; if (tempArr && tempArr.length) { this.minX = tempArr[0][0].X; this.maxX = this.minX; this.minY = -tempArr[0][0].Y; this.maxY = this.minY; this.pointArr = tempArr.map((t): SPoint[] => { let temp = t.map( (it): SPoint => { let x = it.X, y = -it.Y; if (x < this.minX) { this.minX = x; } if (y < this.minY) { this.minY = y; } if (x > this.maxX) { this.maxX = x; } if (y > this.maxY) { this.maxY = y; } return new SPoint(x, y); } ); this.path.polygon(temp); return temp; }); } } // Constructor /** * Item对象边界区域 * * @return SRect */ boundingRect(): SRect { return new SRect( this.minX, this.minY, this.maxX - this.minX, this.maxY - this.minY ); } // Function boundingRect() /** * 鼠标单击事件 * * @param event 事件参数 * @return boolean */ onClick(event: SMouseEvent): boolean { if (this.selectable) { this.selected = !this.selected; } this.$emit("click", event); return true; } // Function onClick() /** * 鼠标移动事件 * * @param event 事件参数 */ onMouseMove(event: SMouseEvent): boolean { return false; } // Function onMouseMove() /** * 判断点是否在区域内 * * @param x * @param y */ contains(x: number, y: number): boolean { let arr = this.pointArr; if (arr.length < 1 || !SPolygonUtil.pointIn(x, y, arr[0])) { return false; } for (let i = 1; i < arr.length; i++) { if (SPolygonUtil.pointIn(x, y, arr[i])) { return false; } } return true; } // Function contains() /** * Item绘制操作 * * @param painter painter对象 */ onDraw(painter: SPainter): void { painter.pen.color = SColor.Transparent; if (this.selected) { painter.brush.color = Opt.selectColor; } else if (this.highLightFlag) { painter.brush.color = Opt.spaceHighColor; } else { painter.brush.color = Opt.spaceColor; } painter.pen.lineWidth = 200; painter.drawPath(this.path); painter.brush.color = SColor.Black; // painter.font.size = painter.toPx(10); painter.font.size = 500; painter.drawText( this.data.Name, this.data.Location.Points[0].X, -this.data.Location.Points[0].Y ); } // Function onDraw() } // Class SpaceItem