SPaintState.ts 4.2 KB

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  1. /*
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  19. * .:R888888I
  20. * .&888888I Copyright (c) 2009-2020. 博锐尚格科技股份有限公司
  21. * ~8888'
  22. * .!88~ All rights reserved.
  23. *
  24. * *********************************************************************************************************************
  25. */
  26. import { SBrush, SFont, SPath, SPen } from "..";
  27. import { SCompositeType } from "..";
  28. import { SShadow } from "../SShadow";
  29. import { SMatrix } from "@persagy-web/base";
  30. /**
  31. * 绘制状态
  32. *
  33. * @author 庞利祥(sybotan@126.com)
  34. */
  35. export class SPaintState {
  36. /** 变换矩阵 */
  37. matrix = new SMatrix();
  38. /** 画笔 */
  39. private _pen = new SPen();
  40. get pen(): SPen {
  41. return this._pen;
  42. } // Get pen
  43. set pen(value: SPen) {
  44. this._pen = value;
  45. } // Set pen
  46. /** 画刷 */
  47. private _brush = new SBrush();
  48. get brush(): SBrush {
  49. return this._brush;
  50. } // Get brush
  51. set brush(value: SBrush) {
  52. this._brush = value;
  53. } // Set brush
  54. /** 字体 */
  55. private _font = new SFont();
  56. get font(): SFont {
  57. return this._font;
  58. } // Get font
  59. set font(value: SFont) {
  60. this._font = value;
  61. } // Set font
  62. /** 融合 */
  63. _composite = SCompositeType.SourceOver;
  64. /** 阴影效果 */
  65. private _shadow: SShadow = new SShadow();
  66. get shadow(): SShadow {
  67. return this._shadow;
  68. } // Set shadow
  69. set shadow(v: SShadow) {
  70. this._shadow = v;
  71. } // Set shadow
  72. /** 裁剪 */
  73. private _clip: SPath | undefined;
  74. get clip(): SPath | undefined {
  75. return this._clip;
  76. } // Set clip
  77. set clip(v: SPath | undefined) {
  78. if (v) {
  79. this._clip = new SPath();
  80. this._clip.addPath(v);
  81. } else {
  82. this._clip = v;
  83. }
  84. } // Set clip
  85. /**
  86. * 构造函数
  87. *
  88. * @param state 绘制状态
  89. */
  90. constructor(state?: SPaintState) {
  91. if (state != undefined) {
  92. this.pen = new SPen(state.pen);
  93. this.brush = new SBrush(state.brush);
  94. this.font = new SFont(state.font);
  95. this._composite = state._composite;
  96. this.shadow = new SShadow(state.shadow);
  97. this.clip = state.clip;
  98. let m = new SMatrix();
  99. m.m11 = state.matrix.m11;
  100. m.m12 = state.matrix.m12;
  101. m.m13 = state.matrix.m13;
  102. m.m14 = state.matrix.m14;
  103. m.m21 = state.matrix.m21;
  104. m.m22 = state.matrix.m22;
  105. m.m23 = state.matrix.m23;
  106. m.m24 = state.matrix.m24;
  107. m.m31 = state.matrix.m31;
  108. m.m32 = state.matrix.m32;
  109. m.m33 = state.matrix.m33;
  110. m.m34 = state.matrix.m34;
  111. m.m41 = state.matrix.m41;
  112. m.m42 = state.matrix.m42;
  113. m.m43 = state.matrix.m43;
  114. m.m44 = state.matrix.m44;
  115. this.matrix = m;
  116. }
  117. } // Constructor
  118. } // class SPaintState